OBSERVE: This info relies on current statute requirements and is subject to change. These armies that may often rely on mild vehicles such because the Raider or Trukk to get them into fight have been now in a position where they would have to risk moving at full speed in the direction of the enemy knowing that a single penetrating hit on their weakly armoured vehicles would most definitely end result in the loss of half the squad riding in it.
Even more complicated on this regard is the declare of a most payload of 15 metric tons – except the bottom vehicle weighs less than 15 tons, which appears practically unattainable given the large dimension and comparatively excessive level of safety while mounting a 600 hp engine – the power-to-weight ratio isn’t based on the gross vehicle weight, but rather on the precise weight of the introduced configuration.
In addition, the change that glancing hits only eliminated hull points somewhat than the chance that they could stop a vehicle shifting via stunning it or immobilising it was a bonus for assault units, as there were fewer methods for their transports to be stopped in the enemy turn.
So things like the potential change of headlights for a RHD car are seen to have been taken care of. There’s a risk that the automobile won’t get an attestation in which case the expense would be a waste, but when it does you have to that for the ultimate registration anyway.
Genestealers had been as terrifying on the battlefield as their history urged, capable of put out an obscene variety of armour ignoring attacks and with infiltrating Lictors in a position to charge in turn 1, I can’t recall a single time that I beat our local Nid player in the six years of 3rd version.